
Animation Batch Publisher
Publish Roblox animation exports and preview ID replacements on macOS
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Write the first reviewA local browser app and Roblox Studio plugin for macOS animation creators. Queue native KeyframeSequence exports for sequential publishing through the official Open Cloud Assets API, collect approved Animation IDs, build old-to-new mappings, and preview AnimationId replacements in the open Studio place with native Undo. US$19 one-time source ZIP; requires Python 3.9+, Roblox Studio, your own official API key, and authorized animations. Each clip needs a manual native export and confirmation. Tested with two personal-owner KeyframeSequence clips on macOS, including approved publishing, joint movement during playback, and Undo. Group publishing, CurveAnimation, R15, other operating systems, and large live batches are unverified. Browser app and guide primarily Traditional Chinese; Studio plugin English. Independent tool, not affiliated with Roblox.
Key features
- 01Sequential publishing queue with resume
- 02Approved-only old-to-new Animation ID mapping
- 03Preview replacement of AnimationId properties in the open place
- 04Native Roblox Studio Undo
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